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arcane orb

inspired by watching arcane. The main purpose was to quickly come up with a technique for creating that blob object where the lines get thinner the further away they get from the vertex. I just used a very basic attribute blur which worked but I'd like some control over the shape in the future. I could probably map the attributes after the blur, but we'll see what the future holds. Post 1 for this new set done and having fun!
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